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Old Feb 11, 2009, 07:54 AM // 07:54   #201
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Originally Posted by Super Igor View Post
Builds I run:
[assassins [email protected]][you move like a dwarf][ebon vanguard assassin support][finish him][mark of [email protected]][enduring [email protected]][optional][optional] - please note, works on /A as well as on A/ prim assassin just grants you moar energies, 14 DA if youre primary.
[[email protected]][animate shambling [email protected]][weapon of [email protected]][protective was [email protected]][spirit [email protected]][mend body and [email protected]][[email protected]][flesh of my [email protected]]
[[email protected]][animate shambling [email protected]][shadow of [email protected]][enfeebling [email protected]][protective was [email protected]][mend body and [email protected]][[email protected]][flesh of my [email protected]]
[[email protected]][animate bone [email protected]][death [email protected]][putrid [email protected]][[email protected]][protective [email protected]][dwayna's [email protected]][cure [email protected]]

Very basic and extremely effective in any area I dont even need to change in majority of cases.
Need more [Signet of Lost Souls]. Also good to be able to strip enchantments.

Other than that, the build is ok for a caster, need to bring [Splinter Weapon] if you are a physical class. Warrior would probably not be able to hold that much energy without caster equipment.

Last edited by Daesu; Feb 11, 2009 at 08:02 AM // 08:02..
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Old Feb 11, 2009, 11:26 AM // 11:26   #202
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Originally Posted by Daesu View Post
Need more [Signet of Lost Souls]. Also good to be able to strip enchantments.

Other than that, the build is ok for a caster, need to bring [Splinter Weapon] if you are a physical class. Warrior would probably not be able to hold that much energy without caster equipment.
Not to mention that its too minion dependent, eh Daesu. Amirite?

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Originally Posted by Super Igor View Post
[assassins [email protected]][you move like a dwarf][ebon vanguard assassin support][finish him][mark of [email protected]][enduring [email protected]][optional][optional] - please note, works on /A as well as on A/ prim assassin just grants you moar energies, 14 DA if youre primary.
[[email protected]][animate shambling [email protected]][weapon of [email protected]][protective was [email protected]][spirit [email protected]][mend body and [email protected]][[email protected]][flesh of my [email protected]]
[[email protected]][animate shambling [email protected]][shadow of [email protected]][enfeebling [email protected]][protective was [email protected]][mend body and [email protected]][[email protected]][flesh of my [email protected]]
[[email protected]][animate bone [email protected]][death [email protected]][putrid [email protected]][[email protected]][protective [email protected]][dwayna's [email protected]][cure [email protected]]
But it is a slight improvement over its near identical wiki counterpart.

Quote:
Originally Posted by PvX Wiki
[build=;OAhjUwGYoSxMKgVBTODTSTjTXMA]
[build=;OAhkUoG4BGqTMzOgI2dDTpJ1+iB]
[build=;OANUUYD2qXSxMKgVBoB1DBEGNTfA]
The only un-improvement that i notice is the 3 minion skills with 3 heroes, I wouldnt run 3 minion masters unless i was using 6 heroes. Simply because with only 3 heroes you only have 21 skills to build around [discord] and there are better options than the second copy of [animate shambling horror] like what daseau suggested [signet of lost souls] which really should be stapled to each hero IMHO.

Also the lack of [[putrid bile] which is a very nice skill which causes 90 armor ignoring AoE damage when the enemy dies. The more enemies that are hexed with [[putrid bile] when they die, means mobs die a whole lot faster. Simply because armor ignoring AoE damage is probably the sexiest form of damage in the whole game. There is not too much speed increase when used in the easier HM areas, but when you go to places like Urgoz or DoA, mobs die almost twice as fast. Which is awesome in my book. Add that with minion explosions and you have an offense like no other.

Last edited by daze; Feb 11, 2009 at 11:52 AM // 11:52..
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Old Feb 11, 2009, 07:08 PM // 19:08   #203
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Originally Posted by Daesu View Post
Need more [Signet of Lost Souls]. Also good to be able to strip enchantments.
You dont need [signet of lost souls] with Discordway because when you kill extremely fast, have huge minion wall and [ebon vanguard assain support] there are no energy issues.

(and yes I have actually tested sols bit)

Quote:
Other than that, the build is ok for a caster, need to bring [Splinter Weapon] if you are a physical class. Warrior would probably not be able to hold that much energy without caster equipment.
Im not a caster [splinter weapon] would requre you to horribly HORRIBLY rape attribs on N/Rt's which doesnt pay off because only melee you have are minions and they wont score enough hits before target dies.

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Originally Posted by daze
Not to mention that its too minion dependent, eh Daesu. Amirite?
How is it minion dependent? o_O I have extra minion animates on separate chars so I wont spend ages waiting for a single MM to raise an army because unlike with Sabway, Discordway kills much faster and just one animate spell cant cope with all incoming corpses efficiently so after you kill the mob there are still unexploited corpses you will need to wait for you single MM to eploit (animate spell recharge is 5 sec minimum + energy cost). IMO running any necroway that cant cope with minion wall efficiently is retarded.

In my version by the time the mob is killed all of corpses are exploited and you can move on right away saving you alot of time not to mention stronger minion wall.

What is more your 6-man setup has 2 shambles and 1 minion too so are you just shittin' as usual or what?

Quote:
But it is a slight improvement over its near identical wiki counterpart.

The only un-improvement that i notice is the 3 minion skills with 3 heroes, I wouldnt run 3 minion masters unless i was using 6 heroes. Simply because with only 3 heroes you only have 21 skills to build around and there are better options than the second copy of Signet of Lost Souls like what daseau suggested which really should be stapled to each hero IMHO. Also the lack of Putrid Bile which is a very nice skill which causes 90 armor ignoring AoE damage when the enemy dies. The more enemies that are hexed with Putrid Bile when they die, means mobs die a whole lot faster. Simply because armor ignoring AoE damage is probably the sexiest form of damage in the whole game. There is not too much speed increase when used in the easier HM areas, but when you go to places like Urgoz or DoA, mobs die almost twice as fast. Which is awesome in my book. Add that with minion explosions and you have an offense like no other.
To bolded bit 1:

Yes it is! Because that wiki "counterpart" was submitted by me aswell and is nothing more than an older version of D-Way I run now.

While all of you have been shittin' here about nothing related to the problem, you with with your delusions of grendeur and horrible 6-man discord version I would never even touched and Upier who has never vanquished(!) arguing about his prot > heal crap and all the QQ somehow converging on me I just simply went to PvX and changed their D-Way to my liking because I have recieved positive reviews for it, simples!

I must say it was a great improvement to the dreaded version they had at the time and you're right I will update it again to further improved version when I'm not lazy.

To bolded bit 2:
I find no convincing explanation to why run "three MM's" on 6-hero but not 3-hero. I have explained why my setup is effective above and why [signet of lost souls] results in a wasted skill slot, I would much rather be more efficient and faster on the minion wall than having a signet my heroes never use because they are full of energy.

You cant even imagine what I did with my three Discord heroes before coming up with this actually testing even the maddest of ideas so honestly I would much appriciate if you start listening to my suggestions instead constantly making unsopported arguments and misleading comments.

Putrid Bile bit:

Lack? I has Putrid Bile on Bone Minion guy actually. If youre talking about multiple copies then you have rez slots drop fomf and put biles there but honestly I stopped running multiple copies of them because nyou Discord heroes are always locked on same target and it is simply not worth the effort/time spreading Putrid Bile around. You kill efficiently enough with just one.

One note though: it is pretty much a different story with 6-hero D-way as you can afford to spread out more and have much more availible skill slots.
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Old Feb 11, 2009, 08:56 PM // 20:56   #204
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Originally Posted by Super Igor View Post
You dont need [signet of lost souls] with Discordway because when you kill extremely fast, have huge minion wall and [ebon vanguard assain support] there are no energy issues.

(and yes I have actually tested sols bit)
Then it looks to be less generic than sabway and it is more dependent on minions for energy than sabway.

Quote:
Im not a caster [splinter weapon] would requre you to horribly HORRIBLY rape attribs on N/Rt's which doesnt pay off because only melee you have are minions and they wont score enough hits before target dies.
If you are not playing as a caster, then you should really bring [[splinter weapon (pve)]. It helps to kill mobs even faster through armor ignoring AoE attacks than just relying on the single targeting of discord.

Last edited by Daesu; Feb 11, 2009 at 08:59 PM // 20:59..
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Old Feb 11, 2009, 09:17 PM // 21:17   #205
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what would be good bar for healer caller?

i use
assassins promise
you move like a dwarf
seef of life
aegis
prot spirit
rebirth
pain inverter
and something else
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Old Feb 11, 2009, 09:36 PM // 21:36   #206
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Originally Posted by Daesu View Post
Then it looks to be less generic than sabway and it is more dependent on minions for energy than sabway.
I would say its more dependent on fast killing than anything else.

Quote:
If you are not playing as a caster, then you should really bring [[splinter weapon (pve)]. It helps to kill mobs even faster through armor ignoring AoE attacks than just relying on the single targeting of discord.
I have explained that no? It rapes the attribute spread on my hero bars there is no way I can fit 10 channeling magic on any of the n/rt without loosing out discord's damage or healing power and requres me to drop waepon of warding which sucks. IMO its not worth it, minions can live (*cough*) well enough without splinter.

If you are a physical which isnt a caller then its a completely different story but you shouldnt really do that in the first place because caller helps alot.
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Old Feb 11, 2009, 11:22 PM // 23:22   #207
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Originally Posted by Super Igor View Post
I would say its more dependent on fast killing than anything else.
You are not going to killing all that fast without energy, in an area with lots of elementals. Sabway would probably perform better there.

Quote:
I have explained that no? It rapes the attribute spread on my hero bars there is no way I can fit 10 channeling magic on any of the n/rt without loosing out discord's damage or healing power and requres me to drop waepon of warding which sucks. IMO its not worth it, minions can live (*cough*) well enough without splinter.

If you are a physical which isnt a caller then its a completely different story but you shouldnt really do that in the first place because caller helps alot.
This is the other thing sabway and other discordway variants have that yours dont.

Splinter Weapon is godly to physical attackers and you dont need so much healing. With a stronger offensive, I can make do with just 2 healers on my team (including Mhenlo) and still clear faster.
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Old Feb 12, 2009, 03:47 PM // 15:47   #208
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Originally Posted by Daesu View Post
You are not going to killing all that fast without energy, in an area with lots of elementals. Sabway would probably perform better there.
Thats some serious logic fail you have here, every monster corporeal or not triggers soul reaping bonus. You have full energy when ingaging in combat which is more than enough to kill your target after which it is replenished from it dieing. You simply cant push [signet of lost souls] into there, if you can or run out of mana before anything dies then your discord fails coz it doesnt kill fast enoough.

I vanquished those Elemental things in gwen and tyria and had no problem with energy, from what I noticed everything that doesnt leave an exploitable corpse also has low hp/armor so one caller chain + 3x Discord leaves them either dead or at like 1% hp lmao now go fit half a second cast spell into there.

Quote:
This is the other thing sabway and other discordway variants have that yours dont.

Splinter Weapon is godly to physical attackers and you dont need so much healing. With a stronger offensive, I can make do with just 2 healers on my team (including Mhenlo) and still clear faster.
......youre not listening.

Why should you use Splinter when only physical you have are Minions who wont benefit from it much anyway, heck heroes dont even prioritise it over Discord much when you meet Discord condition with the caller nor I want them to do it. You are contradicting yourself, first you say being too Minion dependent is bad and now youre asking me to become minion dependent with Splinter wtf? Also, if you watch you Discord closely you would notice that at least half the mob is well gone before you minion wall gets into range an starts to exlode also hero splintering almost dead minion which is going to assplode is fun.

So, you asking me now to either destroy my 12 specced resto or even worse lose out another spirit and pwk so when life gets killed I will sit there with no condition removal, weaker partyheal and one more squishy (note pwk armor bonus) for some small damage bonus I dont need, I have enough offense with up to 26 minions, nova, bile and discord for f ucks sake to kill my defense youre much better off with invulnerability to aoe and two 70AL necroes <3

Your comparisson to Sabway also isnt right because you missing the point on how it works. First it killed much slower so your minions actually had something to attack and sols had a point, it relied on minion damage combined with curses primerely so Splinter triggering MoP was godly there alongside SS, minion explosions ect. it could also get away with one spirit because it had WoR which is another condition removal and sab's minion wall is more reliable due to Jagged Bones respawining every from nowhere bleh you couldnt afford to take more resto tbh.

So that. Again, if I run my Discord without a caller as a melee its a different story but I stopped doing that because Discordway performs much beter when you run a caller and rely on using Discord to maximum efficiency.
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Old Feb 12, 2009, 04:17 PM // 16:17   #209
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Thats some serious logic fail you have here, every monster corporeal or not triggers soul reaping bonus. You have full energy when ingaging in combat which is more than enough to kill your target after which it is replenished from it dieing. You simply cant push [signet of lost souls] into there, if you can or run out of mana before anything dies then your discord fails coz it doesnt kill fast enoough.
1. Simply relying on SR without minions (since you cant make them) doesn't guarantee that you will not run out of energy.

2. Killing 1 target is typically not going to max out your energy bar. If you have death, curse, and restoration. How many points do you have to pump your SR?

3. SR only triggers 3 times in 15s after the nerf.

Quote:
I vanquished those Elemental things in gwen and tyria and had no problem with energy, from what I noticed everything that doesnt leave an exploitable corpse also has low hp/armor so one caller chain + 3x Discord leaves them either dead or at like 1% hp lmao now go fit half a second cast spell into there.
Discord doesn't care about armor. And sabway still has better energy management period.

Quote:
Why should you use Splinter when only physical you have are Minions who wont benefit from it much anyway,
I am comparing this with sabway which doesn't impose any build requirement on the character, unlike your discordway variant. I am not even convinced that yours will kill faster than sabway overloaded with so many heals and the lack of armor ignoring AoE attacks.

In theory, discordway can kill faster but not all discordway variants are better than sabway.

Last edited by Daesu; Feb 12, 2009 at 04:35 PM // 16:35..
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Old Feb 12, 2009, 11:34 PM // 23:34   #210
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Originally Posted by Daesu View Post
1. Simply relying on SR without minions (since you cant make them) doesn't guarantee that you will not run out of energy.

2. Killing 1 target is typically not going to max out your energy bar. If you have death, curse, and restoration. How many points do you have to pump your SR?

3. SR only triggers 3 times in 15s after the nerf.

27 net energy gain every 15 seconds. Good enough for me when it takes 3 secs to blow up a mob.


Quote:
Discord doesn't care about armor. And sabway still has better energy management period.
Ebon Sin and how does that relate to the discussion anyway? Point was that as Dyou cant use sols while casting something else it leaves you with casting sols after you finish with Discord that means you wont because that thing is dead.

Quote:
I am comparing this with sabway which doesn't impose any build requirement on the character, unlike your discordway variant. I am not even convinced that yours will kill faster than sabway overloaded with so many heals and the lack of armor ignoring AoE attacks.

In theory, discordway can kill faster but not all discordway variants are better than sabway.
Lol any every Discord build requres a caller because its the fastest way to meet Discord's condition. You're funny.

And what do you mean "lack of AoE armor ignoring attacks" isn't 16 spec [death nova] and [putrid bile enough for you? Oh yes guru mentality of moar of everything, no ty I dont want my heroes spend three hours hexing stuff and throwing [splinter weapon] on Mhenlo instead of Discordin'.

There is no healing overload, it completely proportional to the offensive capabilities of my build. I provided you with fair reasons to why it is effective and you keep shittin' wtf? I would even add another benefit you get from thsi setup, running two restos reduces the load on the main resto so it can discord more often which is great.

Also, screw your theory, Caller + three heroes who only have Discord equipped and nothing else kill faster than Sabway.
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Old Feb 13, 2009, 03:54 AM // 03:54   #211
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Originally Posted by Super Igor View Post
27 net energy gain every 15 seconds. Good enough for me when it takes 3 secs to blow up a mob.
That is just not going to happen most of the time.

Quote:
Ebon Sin and how does that relate to the discussion anyway? Point was that as Dyou cant use sols while casting something else it leaves you with casting sols after you finish with Discord that means you wont because that thing is dead.
Dont know what you are jabbering.

Quote:
Also, screw your theory, Caller + three heroes who only have Discord equipped and nothing else kill faster than Sabway.
You are not going to convince anyone just by flaming.

I dont need to dedicate 2 heroes to healing because the monk hench does fine most of the time. And the purpose of Splinter Weapon is to have it on for AoE attacks, while your heroes are discording away at a single target.

I dont understand why you are defending your dual restore hero build to the bitter end when you could have used one of them for even more damage when they are with a physical damage character instead.
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Old Feb 15, 2009, 04:16 AM // 04:16   #212
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Originally Posted by Daesu View Post
That is just not going to happen most of the time.
Actually it does happen most of the time

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Originally Posted by Daesu View Post
You are not going to convince anyone just by flaming.
Didnt look like flaming to me, dont be butthurt?

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Originally Posted by Daesu View Post
I dont need to dedicate 2 heroes to healing because the monk hench does fine most of the time. And the purpose of Splinter Weapon is to have it on for AoE attacks, while your heroes are discording away at a single target.

I dont understand why you are defending your dual restore hero build to the bitter end when you could have used one of them for even more damage when they are with a physical damage character instead.
Now i am usually the last person to take Igor's side on things, but his point which he already explained made perfect sense. 2 restore heroes, one with [[life] and the other with [[recovery] is a perfect set up for balancing damage and support. You probably didnt notice that these 2 heroes are not exclusively defensive. In case you didnt notice, they also can bring things like [discord] or [putrid bile] which is armor ignoring and, although conditional, the condition is met 99 times out of 100.

Maybe if Igor gave you a scenario, you would see more clearly. Lets say Master of Whispers has restore build A, and Livia has restore build B. And lets say that Livia starts casting the 2 second discord on an enemy, while at the same time, You are in need of a quick heal spike. If it was just livia, then you would have to wait 3 seconds for livia to finish casting her discord and then to drop her ashes and cast [spirit light]. Good thing master of whispers is available to heal you while Livia is taking an offensive.

[discord][death nova][putrid bile] is all the damaging skills you need on your heroes. ANYTHING else is all optional. If you start throwing in too many other offensive skills, then you start failing because those 3 skills are as spammable as spammable can get.

Quote:
Originally Posted by Super Igor View Post
Ebon Sin and how does that relate to the discussion anyway? Point was that as Dyou cant use sols while casting something else it leaves you with casting sols after you finish with Discord that means you wont because that thing is dead.
That is not entirely true, it is very rare when heroes all cast discord at the same time. usually its a chain thing or 2 cast at once then 1 a second later.
Also when using the 3 hero discord team, the initial discord spike wont normally kill the enemy. Usually it takes me casting [assassins promise][finish him] to clean the map. which is enough time for heroes to use [[signet of lost souls]. I know you mentioned that i dont keep my hero skill bars open while in battle, but i do and i have noticed [[signet of lost souls] being used very regularly.



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Originally Posted by Super Igor View Post
Lol any every Discord build requres a caller because its the fastest way to meet Discord's condition. You're funny.
This is entirely true. Any argument saying otherwise is born from either ignorance or stubbornness or both.

Last edited by daze; Feb 15, 2009 at 05:27 AM // 05:27..
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Old Feb 16, 2009, 05:54 AM // 05:54   #213
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[discord][death nova][putrid bile] is all the damaging skills you need on your heroes. ANYTHING else is all optional. If you start throwing in too many other offensive skills, then you start failing because those 3 skills are as spammable as spammable can get.
I am looking for something with a much higher damage output than just discord, death nova, and putrid, for example splinter weapon, which is also spammable. Discord is ok, but single target damage is too slow. The rest dont even come close to the damage output of splinter weapon.

It is up to him if he prefers 2 restore healer heroes instead but I dont usually need that much healing. I tried 2 restore healer heroes before too, then after I have switched one of them to splinter weapon for my warrior, like in sabway, I never turned back.

I also have no problem using discordway with my melee warrior so I am not sure why you guys keep insisting that I should have a problem. Perhaps my discordway works better for a melee warrior than yours would. I did try out Igor's discordway on my assassin but I dont like because it kills slower than mine and mine also doesn't need my assassin to change her build to a caster.

Last edited by Daesu; Feb 16, 2009 at 08:22 AM // 08:22..
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Old Feb 16, 2009, 11:07 AM // 11:07   #214
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Ya, i see what you mean.
if you run mele. i suppose a splinter weapon on a hero would be beneficial. I mean Why not? Right?
Id just make sure to keep it disabled to keep SW off of your casters.

You dont always rely on discord to do single target spikes though. as stated earlier, [[putrid bile] and [[death nova] dish out tons of massive Armor ignoring AoE damage.

And the reason i can see that having only one restore necro on a sabway team would be good, is because that hero is strictly heals. no offense.

But if a hero has to switch between offense and defense like in discordway, then it would be more beneficial to add another hero with the defense skills just to increase the chance of getting heals when you need them.

Last edited by daze; Feb 16, 2009 at 11:10 AM // 11:10..
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Old Feb 16, 2009, 04:22 PM // 16:22   #215
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And the reason i can see that having only one restore necro on a sabway team would be good, is because that hero is strictly heals. no offense.

But if a hero has to switch between offense and defense like in discordway, then it would be more beneficial to add another hero with the defense skills just to increase the chance of getting heals when you need them.
In most cases, the hero AI balances it out. On one extreme end, we know that the hero wouldn't try to heal if everyone is already fully healed, this means the only spells she would cast are the offensive spells On the other extreme end, if most members of the party suddenly drop below 50% health, she drops her PwK, and starts healing instead of casting her offensive spells.

Two restore healer heroes are not needed in sabway because Mhenlo already does a decent job. And the more offense you bring, the faster you clear the mob, and the less healing/protection you need. Having Splinter on a caster is not the end of the world since its recharge is only 5s, but the hero AI has a preference to cast it on melee, so bringing melee henchies help.

Quote:
Lets say Master of Whispers has restore build A, and Livia has restore build B. And lets say that Livia starts casting the 2 second discord on an enemy, while at the same time, You are in need of a quick heal spike. If it was just livia, then you would have to wait 3 seconds for livia to finish casting her discord and then to drop her ashes and cast Spirit Light. Good thing master of whispers is available to heal you while Livia is taking an offensive.
If MoW and Livia has the exact same AI then if they are presented with the same situation they would behave in the exact same way, all other things being equal (same skill bar, etc.). This mean if one of them decides to heal, chances are the other would probably be doing the same thing. This means both Livia and MoW can drop their PwK at the same time and you can have a case of over healing. Besides, discord is a 1s cast, not 3s.

Putrid Bile and Death Nova are nice. But I can bring both of them and still have my Splinter Weapon too. I never have a problem with more damage.

Last edited by Daesu; Feb 16, 2009 at 05:33 PM // 17:33..
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Old Feb 16, 2009, 09:09 PM // 21:09   #216
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Originally Posted by Daesu View Post
I am looking for something with a much higher damage output than just discord, death nova, and putrid, for example splinter weapon, which is also spammable. Discord is ok, but single target damage is too slow. The rest dont even come close to the damage output of splinter weapon.
You must be kidding me....

Quote:
It is up to him if he prefers 2 restore healer heroes instead but I dont usually need that much healing. I tried 2 restore healer heroes before too, then after I have switched one of them to splinter weapon for my warrior, like in sabway, I never turned back.


Quote:
I also have no problem using discordway with my melee warrior so I am not sure why you guys keep insisting that I should have a problem. Perhaps my discordway works better for a melee warrior than yours would. I did try out Igor's discordway on my assassin but I dont like because it kills slower than mine and mine also doesn't need my assassin to change her build to a caster.
Sure! Everything Igor runs would outomatically be worse than what you run but tbh after

Quote:
Originally Posted by Daesu
Quote:
Originally Posted by Super Igor
27 net energy gain every 15 seconds. Good enough for me when it takes 3 secs to blow up a mob.
That is just not going to happen most of the time.
I doubt that.

My whole point about [splinter weapon] you just didnt want to understand was that when you are not using a physical based build yourself it is no longer worth it and whith Discordway you never play a physical character because nothing can apply Discord's condition faster (3/4 sec) and also provide you with an unconditional q-knock, extra armor ignoring damage and instant dw+bleeding.
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Old Feb 16, 2009, 11:18 PM // 23:18   #217
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Originally Posted by Super Igor View Post
You must be kidding me....
I kid you not. Splinter Weapon can potentially deal more damage than discord. Would you like to see the math to prove this?

Quote:
because nothing can apply Discord's condition faster (3/4 sec) and also provide you with an unconditional q-knock, extra armor ignoring damage and instant dw+bleeding.
All nice and fun but instead of AP I can use asuran scan, and as long as I have ways of applying a condition, I am still set for discord plus splinter weapon for AoE damage.

Last edited by Daesu; Feb 16, 2009 at 11:23 PM // 23:23..
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Old Feb 17, 2009, 01:42 AM // 01:42   #218
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I kid you not. Splinter Weapon can potentially deal more damage than discord. Would you like to see the math to prove this?
No, I prefer to see things on practice. Anyway your math is trash you dont take variables into account like attack speed, foes moving, your target dies faster than other foes so you trigger splinter on three foes 2 time max ect.



Quote:
All nice and fun but instead of AP I can use asuran scan, and as long as I have ways of applying a condition, I am still set for discord plus splinter weapon for AoE damage.
lol Asuran Scan doesnt have zero racharge and none of your condition options have 0 recharge, can kd, interrupt, be cast from full range and deal 80 armor ignoring damage all at the same time.
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Old Feb 17, 2009, 04:10 AM // 04:10   #219
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Ya, i see what you mean.
if you run mele. i suppose a splinter weapon on a hero would be beneficial. I mean Why not? Right?
If your melee Sabway is vastly superior, unless you like running melee with a generic caller bar or enjoy micro.

It's really that simple imo.
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Old Feb 17, 2009, 04:20 AM // 04:20   #220
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If you're doing a discord necro team you shouldn't have to apply every condition and hex for each target. Enfeebling blood and suffering or meekness should probably be spread amongst several enemies at any time.

I'm used to running with a paragon though, so I didn't need to have my skillbars loaded up with prots and heals that monk henchmen could provide. One copy of prot was kaoli, life, and wow was enough for most vanquishes I think.
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